Battle scene:
- Arrangement of the unit is completed simply by selecting the deck prepared in advance. If you move the magic circle with your fingers, you can change the position.
- The unit's turn will come in order of speed. Just watch them if "full auto" is checked.
- In case of manual operation, tap the magic circle for movement. For attacks first tap the skill button you want to use, then tap the magic circle of the attack destination.
- If you annihilate the opponent, the stage is a victory. The unit which was knocked down is resurrected in the next battle. Of course, they will not lose EXP they have acquired so let's raise that steadily.
Note: Attack power with * attached is a physical attack. It is offset by the physical defense of the opponent. "Defense *" is physical defence.
Battle mission:
- Area selection and quest selection can be switched with the button on the upper right.
- In the area selection, you can start the battle by selecting the area and stage you want to fight.
- The area and stage that can go increases, and the level of the enemies goes up on the stage once cleared.
- Depending on the stage, there are also special reward such as unlocking new unit, item acquisition, unlocking new area etc.
Unit management:
- It is the basic screen. You can display your all units.
- You can summon a new unit to an empty frame.
- Put the unit in and out of the deck with the "In" or "Out" button of each deck.
- Unit frames and decks will increase due to victory over the battle etc.
Book/Research:
- All units that can be summoned are displayed.
- The units will be summonable by "Research" the unit that became researchable.
- Let's research more and more using raised units or items.
Item/Title:
- Items and titles can be switched with the button on the upper right.
- In the items screen you can check the items you've acquired. You can go the discovery location from here.
- In the titles screen you can check the titles already acquired.
Option(Setting/Net save):
- You can adjust the volume, change the game speed, etc.
- You can save it to the server by tapping the "Save to server" button.
- You can load from the server by tapping the "Load from server" button. Please copy and paste the ID to change the model.
- When you tapp the "Leaders board" button, you can see the leaders board of CP and survival. Let's compete with friends and users across the world.
Support:
http://game.shiftup.net/unity/monfro/afa/index_en.html
Special thanks:
- R-do http://www.geocities.co.jp/Milano-Cat/3319/
- Tasogaretei http://may.force.mepage.jp/
- Decunokoubou http://www.pakupaku.com/game/index.html
- Escape http://escape.client.jp/index.html
- Akakinomiya ongakudou http://savior.aki.gs/music/index.html
- Fuwapuka https://www.ac-illust.com/main/profile.php?id=b8RuspeD&area=1
- Rittor Music, etc
战斗场景:
- 该单元的排列是通过选择事先准备的甲板简单地完成。如果移动魔圈,用手指就可以改变位置。
- 该单位的回合会在速度的顺序。只是看他们,如果“全自动”被选中。
- 在手动操作的情况下,点击魔圆圈运动。对于攻击第一点击要使用的技能按钮,然后点击攻击目标的魔圈。
- 如果你消灭对手,舞台是一个胜利。这被撞倒的单位在接下来的战斗中复活。当然,他们不会失去EXP他们已获得让我们提高是稳中有升。
注:攻击力与*连接是物理攻击。它是由对手的物理防御抵消。 “防务*”是物理防御。
战役任务:
- 区域选择和追求的选择可以与上右边的按钮进行切换。
- 在区域选择,你就可以开始选择该地区的战斗和阶段,你想打架。
- 可以去增加,敌人的级别时,舞台上一次清零阶段的区域和阶段。
- 根据不同的阶段,也有特殊的奖励,如解锁新的单位,项目获取,解锁新的领域等等。
单位管理:
- 这是基本的屏幕。您可以显示所有单位。
- 你可以召唤一个新的单位,以一个空架。
- 将单元和移出与所述“以”甲板或每个甲板的“停止”按钮的。
- 单位帧和甲板将增加,由于大胜战等
书/研究:
- 显示可以召唤所有单位。
- 单位将是“研究”,成为可研究的单位summonable。
- 让我们的研究越来越多的使用提出了单位或项目。
项目/标题:
- 物品和标题可以在右上角的按钮进行切换。
- 在项目屏幕查看你所获得的物品。你可以从这里去发现位置。
- 在标题画面,您可以检查已经取得的冠军。
选项(设置/净储蓄):
- 您可以调节音量,改变游戏速度,等等。
- 您可以通过点击“保存到服务器”按钮将其保存到服务器。
- 你可以从服务器通过“从服务器加载”按钮,敲击加载。请复制并粘贴ID改变模型。
- 当你塔普的“领导委员会”按钮,就可以看到CP和生存的领导人板。让我们与世界各地的朋友和用户的竞争。
支持:
http://game.shiftup.net/unity/monfro/afa/index_en.html
特别鸣谢:
- R-DO http://www.geocities.co.jp/Milano-Cat/3319/
- Tasogaretei http://may.force.mepage.jp/
- Decunokoubou http://www.pakupaku.com/game/index.html
- 逃生http://escape.client.jp/index.html
- Akakinomiya ongakudou http://savior.aki.gs/music/index.html
- Fuwapuka https://www.ac-illust.com/main/profile.php?id=b8RuspeD&area=1
- Rittor音乐等